AI Insights · Timothy · July 2025
Top 5 Hybridcasual Games on Unified Platform in Kuwait Q2 2025
Discover the performance trends of the top 5 hybridcasual games in Kuwait during Q2 2025, highlighting downloads, revenue, and active users.
In the second quarter of 2025, the hybridcasual game category saw varied performance across the top 5 games on a unified platform in Kuwait. Data from Sensor Tower provides insights into weekly downloads, revenue, and active user trends.
Hole.io from Voodoo experienced fluctuations in weekly revenue, peaking at around $90 in mid-May, while downloads showed a notable increase, reaching approximately 6.4K in early June. Active users remained relatively stable, ranging from 27.9K to 32.4K throughout the quarter.
Paper.io 2, also from Voodoo, saw weekly revenue peak at $211 in late May. Downloads surged in early June, reaching about 6K, and active users increased steadily, peaking at 14.5K in the same period.
Magic Tiles 3: Piano Game from Amanotes Pte. Ltd. showed consistent weekly revenue, maintaining figures around $199 by the end of June. Downloads climbed steadily, reaching 4.7K mid-June, and active users also increased, peaking at 22.8K.
Color Block Jam by Rollic Games exhibited strong weekly revenue growth, peaking at $8K in early June. Despite moderate downloads, active users saw significant fluctuation, with a peak of 14.7K in late April.
Pizza Ready! by Supercent, Inc. experienced a peak in weekly revenue of $235 at the end of March. Downloads increased towards the end of the quarter, reaching 3.6K in mid-June, while active users peaked at 24K.
These insights highlight the dynamic nature of the hybridcasual games market in Kuwait. For more detailed analysis and data, visit Sensor Tower.